#include <stdio.h>
#include <dos.h>
#include <conio.h>
#include <graphics.h>
#include <io.h>
#include <time.h>
#include <stdlib.h>
#include <math.h>


#include "struct.h"
#include "mapping.h"
#include "picture.h"
#include "fighting.h"
#include "moveing.h"
#include "mouse.h" 
#include "scope.h"
#include "renew.h"
#include "game.h"
#include "pictures.h"
#include "start.h"
#include "ai.h"
//#include "SVGA.h" 


